Placeholder. Working plan to follow — Capcom’s CPS1/CPS2 arcade decade read as a single studio identity, hardware as house style.
The Programme
A Studio History · Volume 07
Capcom
The Arcade Decade, 1987–1996
Ten years on the CPS1 and CPS2 boards — Ghouls 'n Ghosts, Final Fight, Street Fighter II, Strider, Marvel vs Capcom. The studio that proved a single hardware platform could carry a decade of design invention without ever feeling thin.
- Status
- Planned
- Progress
- 0 of 10 essays published
- Era
- 1987 → 1996
Editor's note
A reader's preface
End of programme notes — Vol. VII
The Programme