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Press Reset

Ruin and Recovery in the Video Game Industry

Schreier's harder, sadder follow-up to *Blood, Sweat, and Pixels* — what happens after a studio collapses, and who pays for it.

Author
Jason Schreier
Published
2021
Publisher
Grand Central Publishing
Pages
304
Shelved
Recommended

If Blood, Sweat, and Pixels asked how games get made, Press Reset asks who gets ground up making them. The case studies are studio closures rather than launches — Disney Interactive, 38 Studios, Irrational, Telltale — and the cumulative weight is bleaker by design. The reporting is the same calibre; the conclusions are tougher. Read it second.