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Power-Up

How Japanese Video Games Gave the World an Extra Life

Still the best single book on Japanese game design as a coherent tradition rather than a basket of properties.

Author
Chris Kohler
Published
2004
Publisher
Dover Publications
Pages
320
Shelved
Essential

Kohler’s argument — that Japanese games are cinematic in a culturally specific sense, and that you can’t read Mario, Final Fantasy or Out Run without understanding that lineage — has aged into common sense, but Power-Up is the book that did the arguing. Reissued with new material in 2016. Directly upstream of any serious writing on Konami, SNK, or the arcade-era fighter.